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AUTOMATON WEST | JAPANESE VIDEOGAME NEWS
Stupid Never Dies was built in Unreal engine, but the devs wanted to “leave photorealistic graphics to the big guns.” Everything we know about Devil May Cry and Dragon’s Dogma …
Resident Evil Requiem’s dual-protagonist system will be like …
Dec 12, 2025 · Following the announcement, AUTOMATON Japan had the opportunity to participate in a joint interview with Requiem’s director Akifumi Nakanishi and producer Masato …
Square Enix’s major shareholder drops 100-page presentation …
Dec 9, 2025 · Currently devoted to growing Automaton West to the size of its Japanese sister-site, while making sure to keep news concise and developer stories deep and stimulating.
Clair Obscur: Expedition 33’s battle system was designed around …
Dec 18, 2025 · Currently devoted to growing Automaton West to the size of its Japanese sister-site, while making sure to keep news concise and developer stories deep and stimulating.
Clair Obscur: Expedition 33 studio doesn’t plan on expanding its …
Automaton interviewed Guillaume Broche and Tom Guillermin, the creative director and lead programmer of Clair Obscur: Expedition 33.
Japanese game developers face ridiculously high font license fees ...
Dec 1, 2025 · Currently devoted to growing Automaton West to the size of its Japanese sister-site, while making sure to keep news concise and developer stories deep and stimulating.
Silent Hill f features more action gameplay to avoid being a Silent ...
Silent Hill f developers say they leaned into more action-oriented gameplay to avoid making a Silent Hill 2 "clone."
Sequel to offensive SNES game Hong Kong 97 not coming to …
Dec 23, 2025 · Carlos "Zoto" Zotomayor Automaton West writer. Zoto has been playing video games for 30+ years now but has only recently come to grips with PC gaming. When he isn't …