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Indiana Jones, ray tracing and Great Circle
Mandatory ray tracing makes Indiana Jones and the Great Circle pretty yet brutal, like Indy himself
Our PC performance analysis and best settings guide for Indiana Jones and the Great Circle, the first major game with a hardware-based ray tracing requirement.
Indiana Jones and the Great Circle Update 1 patch notes improve ray-tracing & fix crash issues
Indiana Jones is rolling out of early access for public launch on Xbox and PC platforms today, and with it comes its first major update, bringing quite a few fixes and improvements to the game. This update brought a substantial upgrade to ray-tracing, as well as several fixes for game crashes and gameplay-affecting bugs.
How To Optimize Indiana Jones and the Great Circle Performance on PC
Indiana Jones and the Great Circle has been finally released to the public, bringing a new Indy adventure to gamers. MachineGames surprised PC gamers with its strict system requirements that focus on ray tracing, but the final game runs far better than we had hoped if you know which settings to change.
Indiana Jones and the Great Circle system requirements demand ray tracing GPU
You're going to need seriously powerful gaming PC specs, with a ray tracing GPU and a big SSD to handle this new Indiana Jones game.
Indiana Jones and the Great Circle proves Nvidia wrong
Indiana Jones and the Great Circle looks great, but Nvidia's low VRAM capacity struggles in the game. The Latest Tech News, Delivered to Your Inbox
Indiana Jones and the Great Circle Gets New Update
Indiana Jones and the Great Circle gets its first update, fixing bugs and gameplay problems while also adding a major new feature on PC.
Indiana Jones and the Great Circle PC System Requirements Puts Focus on Ray Tracing
Bethesda has revealed the PC system requirements for Indiana Jones and the Great Circle, the upcoming first-person action-adventure game developed by MachineGames. The game will require ray-tracing-capable hardware across all presets, making one of the most anticipated games of December tough to run for gamers on lower-end hardware.
‘Indiana Jones And The Great Circle’ PC Spec Requirements Are So High That You’ll Feel Like Your Rig Belongs In A Museum
Indiana Jones and the Great Circle' PC system requirements place Nvidia and AMD graphic cards in the museum with the rest of the artifacts.
Indiana Jones And The Great Circle Wows On Consoles With Ray Tracing And 60FPS - Report
Digital Foundry's tech review by John Linneman states that Indiana Jones and the Great Circle maintains 60fps on both consoles (for the most part) while utilizing ray tracing. Linneman explains that it's rare for a console title to offer open-ended levels, ray tracing, and 60fps together and still perform well.
Turn on ray-tracing on Indiana Jones and the Great Circle to make your PC pay for all the times it’s crashed on you
Make The Great Circle look better than just about any game ever with ray-tracing - but it is gonna cost your GPU a lot of sweat and blood
First Patch for Indiana Jones and the Great Circle Enables Full Path Ray Tracing, Some PC-Specific Fixes, and Other Improvements
MachineGames has released the first patch for Indiana Jones and the Great Circle enabling full path RT and adding numerous fixes and improvements. The developers specifically mention that a supported GPU must have at least 12 GB of memory to support the game's full path ray tracing feature.
Bounding Into Comics
7h
‘Indiana Jones And The Great Circle’ PC Requirements Don’t Support Nvidia GeForce GTX 1000 Or AMD Radeon RX 5000 Graphic Cards
Indiana Jones and the Great Circle' PC system requirements place Nvidia and AMD graphic cards in the museum with the rest of ...
The Verge on MSN
6d
Indiana Jones and the Great Circle’s early access period won’t include full ray tracing
If you pay the premium to play
Indiana
Jones
and the
Great
Circle
early on PC, the game won’t initially include full ...
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