Official Colossal Order and Paradox support for Cities Skylines 2 mods sounds like it won't arrive any time soon, despite previous suggestions that the city building sequel won't get a true, new ...
The launch of Cities: Skylines 2 is nearing and city-building enthusiasts are already raring to plan their first metropolis. One big feature of the game, its modability, won’t come into play until ...
One of the biggest gripes fans had with Cities: Skylines 2 at launch was the lack of official mod support, though that didn’t stop talented community members from making and publishing very impressive ...
Prior to the launch of Cities: Skylines 2 on PC last month, developer Colossal Order announced that the game’s console versions had been delayed to 2024. As console player patiently await information ...
The first stage of Cities: Skylines 2‘s long-awaited in-game modding support launches on March 25 alongside its first post-launch asset pack, called Beach Properties. Colossal Order’s troubled ...
One of the main features on the horizon for Cities: Skylines 2 since its launch has been mod support, and Colossal Order is hard at work on making it happen. The team dropped a new update on the topic ...
Paradox urges players to be cautious with the Traffic mod. Cities: Skylines 2 has been around for over a year, and fans have been exclusively going through the game on the PC platform. Those on ...
Mods are the ultimate expression of love. The work of players who are so enamored with a game that they take it upon themselves to create more of it, mods can be lifelines. They can keep otherwise ...
Modding support was intended to be available at launch, but the challenges of building the new game's technical base, amid many other technical issues, pushed it back, along with console releases.
The developer of Cities Skylines 2 has issued an update on the game, confirming a significant delay to a key feature and the slowdown of patch releases. The city builder, which launched on Steam to a ...